I'd rather have new stages with old gimmicks, than old stages with different, old gimmicks. See that's another thing with Sonic Mania, it takes gimmicks from other zones, just as filler. No, I do not want to play Oil Ocean! Or rather Sandopolis. And these 'nostalgia' zones sometimes are just so obscure it's frustrating. And as for stage choice, it really annoys me, most of the stages are returning zones, like Green Hill. However, I do have an issue with automated sections, where Sonic is shot off so fast by springs, booster, loops and other items just to make sure the player either misses goods such as monitors or once again, Special Stages. But I do suppose that is it FAR better than the linear design of Sonic Forces, or Sonic 2's Emerald Hill Zone. Although, I'm not entirely a fan of this large design, meaning I could easily miss Special Stage rings. The level design is big and maze like, similar to that of Sonic 3's Carnival Night and Marble Garden. And as for gameplay, it's solid, never in a moment have I felt like the controls were bugging out or out of sync. His remixes of original tracks like Chemical Plant and Flying Battery are amazing! And his new songs for Studiopolis and Press Garden are a treat to the ear. And the music was god-like, Tee Lopes is a master in his skill. The end result was great! And was so well at recreating the original 1990's feel and look, that if you took someone who didn't know anything about Sonic, and asked them which of the games were new, they might have chosen Sonic 3. And is also proven by an unused graphic in the files as well. The game was to be named Sonic Discovery, evident by an interview with the lead developer of Mania, Christian Whitehead, where he explained how the name was shut down by Takashi Izuka for Sonic Mania instead. They had hackers and developers of fan games make a new classic Sonic game. And when it seemed like Sega had no hope of returning to their former glory of Sonic Colors and Generations, they had one more trick up their sleeve. The Sonic series has been going downhill as of late, with the releases of Sonic Lost World and the infamous Sonic Boom: Rise of Lyric. But enough rambling about why I was so broke that I waited until someone bought the game for me, I got a review to do. But Christmas is now, so that's when I got Mania. The review should have happened in August or October at the most.
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